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COMPANY HISTORY

Starward Industries is led by Marek Markuszewski acting as Chief Executive Officer, the main shareholder, and the author behind the concept of
the studio's first video game.


Beforehand, Markuszewski had managed the Cracow branch of CD Projekt RED, which he co-founded, Markuszewski, as Senior Producer. Within a year after leaving the position, he managed to build a team of extremely talented and experienced game developers, obtained the license for adaptation of an outstanding Sci-Fi novel, and created the detailed business plan of the new venture.


In June 2018, Markuszewski raised the first round of financing from a group of individual investors, and began working on the action plan to establish the company structure and a long-term operational and financial plan. It led to incorporating the venture on September 10, 2018 as the joint-stock company. The company was registered on September 27, 2019, and in October of the same year, the company began production with a complete team on board.

 
 
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COMPANY PROFILE

Starward Industries SA is an independent video game developer in the AA+ segment, focusing on producing and publishing videogames for personal computers and consoles, backed by a team with many years of experience in companies such as CD Projekt Red, Reality Pump or Techland.

The company is developing a first-person sci-fi thriller based on a novel by a famous Polish writer with global recognition and recorded book sales of tens of millions, Stanisław Lem. Starward Industries has signed up an exclusive license with Lem estate to adapt one of his novels as a videogame.

The aforementioned project uses the Unreal Engine technology provided by Epic Games, which supports all major hardware platforms, operating systems and video game consoles. This engine is being updated to support new technologies, staying in sync with the progressing trends in videogames development.

 
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STRATEGY

The company intends to build virtual worlds under umbrella brands, which will benefit from marketing efforts as supporting sales of not one title, but also the whole series of games under a shared brand. For promoting and marketing of the first game, the studio intends to use the platform related to a global recognition of Stanisław Lem as a renowned science fiction writer. This brand is going to open the door to existing fandom of the novel, and to opinion leaders and a range of specialist media and cultural, artistic and scientific institutions. Leveraging this reference, the studio will communicate their value offering via opinion leaders and influencers in professional and consumer segment, supported by a substantial cash budget to maximise the reach with intent to kickstart and support sales of the first game as soon as it’s been released.

The studio wants to build their unique proposition
and sustainable business model by adopting the
following strategic values:

  • creating interactive virtual worlds that stretch to several single product in various media, while based on compelling, engaging gameplay experience

  • high intellectual and emotional value resonating with the global culture, which in the case of the first game relates to the original, proprietary approach to the story licensed exclusively from the estate of one of the most renowned sci-fi writer, Stanisław Lem.

LEADERSHIP

 

MANAGEMENT BOARD

Marek Markuszewski

Chief Executive Officer

The originator and co-founder of Starward Industries, with several years of experience from a graphic
designer to producer, to co-founder of the Cracow branch of CD Projekt RED, as well as project manager and senior producer of The Witcher 3, Blood and Wine and Cyberpunk 2077.


Responsible for the studio's strategy, team management production.

Dawid Sękowski

Board Member

Experienced sales director in IT industry by serving and business developer of Comarch SA in the Nordics.
Individual investor on the WSE and NC with a particular focus on the game-dev industry.


He sits on the supervisory board of Moonlit SA, a Cracow-based game development studio.

Responsible for the corporate area.

Mariusz Antkiewicz

Board Member

Highly experienced on various positions, from a tester, designer to a producer in several companies
i.e. Bloober Team (Layers of Fear 2), and CD Projekt RED (Wiedźmin 3, Cyberpunk 2077).


Responsible for competitive positioning and market
research.

Daniel Betke

Board Member

Designer and the main programmer of GRACE 2 engine at Reality Pump  used to release Two Worlds and Two Worlds II simultaneously for PC and consoles, engine developer at CD Projekt RED for The Witcher 3 and  Cyberpunk 2077.


Responsible for technology and delivery of production environment.

 

SUPERVISORY BOARD

Kamil Klinowski

Chairman

Independent economist, individual investor since 1993, focused on the technology sector. As co-founder of Starward Industries, he supports strategic positioning and corporate finance.


He sits on supervisory boards of two gamedev studios: Wooden Alien SA and Far From Home SA.


The member is involved with a shareholder of the company by sitting in the investment committee of Chiswick Creative Ventures Ltd, which owns 5.47% equity of Starward Industries SA.

Marcin Górecki

Member

A renowned influencer in videogaming, a former editor of Secret Service magazine, publisher and editor-in-chief of NEO+ magazine, editor-in-chief of Stuff magazine. He supports the company as gameplay consultant.

 

From 2010 through 2013 served as a member of the supervisory board at 11 bit studios SA, currently he is
a supervisory board member of Wooden Alien SA.

 

The member is not involved in entities nor is personally holding shares representing not less than
5% of the total number of votes at the Annual General Meeting of the Company.

Katarzyna Pióro

Member

PR and marketing executive, a graduate of the Jagiellonian University, member of the board and co-founder of Brand & Sell Sp. z o.o. Since 2005 working in marketing and PR industry, responsible for media relations of several FMCG brands, sports events and social campaigns. Supports the company in the area of public relations.


The member is not involved in entities nor is personally holding shares representing not less than
5% of the total number of votes at the Annual General Meeting of the Company.

Przemysław Marmul

Member

Business Development Director and Chief Publishing Officer with several years of experience in Techland. A
graduate of Franklin University as a Master Business of Administration. A founder of 48Group, and a supervisory board member at ECC Games. He supports the company in business networking and liaison with publishers.


The member is not involved in entities nor is personally holding shares representing not less than
5% of the total number of votes at the Annual General Meeting of the Company.

Michał Siennicki

Member

The independent Member of the Supervisory Board, representative of individual investors.
An active investor on the WSE and NewConnect with 15 years of experience, for the past 8 years he has focused his investments on the GameDev industry.

Historian by profession.


The member is not involved in entities nor is personally holding shares representing not less than
5% of the total number of votes at the Annual General Meeting of the Company.

 

SHAREHOLDERS

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